weatherless...................73.04214% offense.......................48.40392% balance.......................40.65404% rain.......................... 9.80173% sun........................... 7.34553% trickroom..................... 5.91083% hyperoffense.................. 5.25998% hail.......................... 5.21742% sand.......................... 4.93722% tailwind...................... 4.19415% semistall..................... 4.13563% voltturn...................... 3.08044% monotype...................... 2.56970% stall......................... 1.54643% sunoffense.................... 0.69873% monoice....................... 0.61183% batonpass..................... 0.46996% trickhail..................... 0.44158% hailoffense................... 0.39015% sandstall..................... 0.35823% multiweather.................. 0.33872% monowater..................... 0.29439% monograss..................... 0.26956% monoelectric.................. 0.24296% mononormal.................... 0.20926% choice........................ 0.18266% tricksand..................... 0.17202% monodark...................... 0.17202% rainoffense................... 0.16848% monobug....................... 0.16493% gravity....................... 0.14187% tricksun...................... 0.13478% monodragon.................... 0.12591% trickrain..................... 0.09577% monoghost..................... 0.09399% monoflying.................... 0.09222% monofire...................... 0.07271% monopsychic................... 0.05675% monofighting.................. 0.04079% monofairy..................... 0.04079% monosteel..................... 0.03370% monoground.................... 0.03015% monopoison.................... 0.02128% hailstall..................... 0.02128% rainstall..................... 0.01596% dragmag....................... 0.01241% sunstall...................... 0.01064% sandoffense................... 0.00532% monorock...................... 0.00177% trapper....................... 0.00177% Stalliness (mean: -0.024) -1.5|## |#### -1.0|########## |############### -0.5|#################### |############################# 0.0|############################## |###################### +0.5|################# |########### +1.0|####### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.58%