weatherless...................72.36745% balance.......................42.88201% offense.......................40.74926% rain..........................23.17372% semistall..................... 6.55916% stall......................... 6.53618% sun........................... 3.81901% hyperoffense.................. 3.27338% trickroom..................... 3.05078% tricksun...................... 1.72505% voltturn...................... 1.46812% hail.......................... 0.61911% trickrain..................... 0.44739% hailoffense................... 0.28365% gravity....................... 0.06864% sand.......................... 0.02375% rainoffense................... 0.00623% choice........................ 0.00205% allweather.................... 0.00101% monotype...................... 0.00032% monodark...................... 0.00032% sunoffense.................... 0.00016% multiweather.................. 0.00001% monowater..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monoghost..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% dragmag....................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: 0.208) -1.5|## |## -1.0|### |############################ -0.5|######### |########### 0.0|########################### |############ +0.5|############################## |###### +1.0|####### |########## +1.5| |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.63%