weatherless...................89.70614% offense.......................58.83929% hyperoffense..................21.75078% balance.......................19.10076% voltturn...................... 7.30817% hail.......................... 4.69348% rain.......................... 3.74536% monotype...................... 3.24186% sand.......................... 2.24074% multiweather.................. 1.37212% rainoffense................... 1.02173% sun........................... 0.98640% trickroom..................... 0.69784% sunoffense.................... 0.64484% monobug....................... 0.60067% monograss..................... 0.50350% monowater..................... 0.38278% semistall..................... 0.25322% hailoffense................... 0.24439% sandoffense................... 0.23556% choice........................ 0.22672% monodragon.................... 0.20611% monodark...................... 0.17667% mononormal.................... 0.16195% monoelectric.................. 0.15606% monopoison.................... 0.13545% monoground.................... 0.13545% dragmag....................... 0.12072% monofighting.................. 0.10895% monofairy..................... 0.10306% monoghost..................... 0.10011% monosteel..................... 0.08833% monofire...................... 0.08833% monoice....................... 0.08539% monorock...................... 0.07950% monopsychic................... 0.07656% monoflying.................... 0.07361% tailwind...................... 0.06478% stall......................... 0.05594% sandstall..................... 0.00883% Stalliness (mean: -0.514) |# -2.0|## |##### -1.5|######## |############### -1.0|################## |####################### -0.5|############################# |####################### 0.0|############################## |############## +0.5|###### |## +1.0|# | more negative = more offensive, more positive = more stall one # = 0.56%