weatherless...................90.48697% offense.......................60.58229% balance.......................20.92256% hyperoffense..................18.29590% voltturn...................... 7.64964% hail.......................... 5.37194% rain.......................... 3.84922% monotype...................... 2.01870% multiweather.................. 1.96295% sand.......................... 1.53199% rainoffense................... 0.91113% sun........................... 0.72283% monobug....................... 0.68299% sunoffense.................... 0.54896% trickroom..................... 0.38779% monowater..................... 0.25783% hailoffense................... 0.21568% monograss..................... 0.20079% sandoffense................... 0.18820% semistall..................... 0.15267% dragmag....................... 0.12413% choice........................ 0.11275% monoelectric.................. 0.09729% monodark...................... 0.09655% mononormal.................... 0.09292% monoground.................... 0.07243% monopoison.................... 0.07185% monofighting.................. 0.06397% monofire...................... 0.05959% monodragon.................... 0.05582% monoice....................... 0.05042% stall......................... 0.04658% monosteel..................... 0.04585% monoflying.................... 0.04121% monofairy..................... 0.04099% monopsychic................... 0.03956% monorock...................... 0.03715% tailwind...................... 0.02916% monoghost..................... 0.02780% sandstall..................... 0.00688% Stalliness (mean: -0.458) | -2.0|# |#### -1.5|##### |############ -1.0|############## |#################### -0.5|############################ |###################### 0.0|############################## |############### +0.5|##### |## +1.0| | more negative = more offensive, more positive = more stall one # = 0.63%