weatherless...................91.56122% offense.......................62.07156% balance.......................22.61732% hyperoffense..................15.23994% voltturn...................... 7.04779% hail.......................... 6.18166% rain.......................... 5.20286% multiweather.................. 4.24767% sand.......................... 0.72995% sun........................... 0.57197% sunoffense.................... 0.51725% monotype...................... 0.43311% hailoffense................... 0.19366% sandoffense................... 0.18118% dragmag....................... 0.17732% monobug....................... 0.17219% rainoffense................... 0.16830% trickroom..................... 0.14548% monowater..................... 0.12472% semistall..................... 0.04597% mononormal.................... 0.03997% choice........................ 0.03551% stall......................... 0.02521% monoflying.................... 0.02254% monograss..................... 0.01500% monoelectric.................. 0.01435% monodark...................... 0.00978% monopoison.................... 0.00872% monoground.................... 0.00818% monofire...................... 0.00461% monoice....................... 0.00449% monofighting.................. 0.00254% monodragon.................... 0.00189% monorock...................... 0.00146% tailwind...................... 0.00144% monosteel..................... 0.00099% monoghost..................... 0.00094% monofairy..................... 0.00079% monopsychic................... 0.00061% sandstall..................... 0.00022% Stalliness (mean: -0.422) | -2.0|## |#### -1.5|### |########## -1.0|############ |################### -0.5|############################## |####################### 0.0|############################# |################## +0.5|#### |### +1.0| | more negative = more offensive, more positive = more stall one # = 0.63%