weatherless...................91.97828% offense.......................59.77349% balance.......................26.66413% hyperoffense..................13.51478% hail.......................... 6.64011% rain.......................... 6.28953% voltturn...................... 5.94419% multiweather.................. 5.57167% sand.......................... 0.50677% dragmag....................... 0.32365% monotype...................... 0.31294% hailoffense................... 0.29438% monowater..................... 0.27796% sandoffense................... 0.16467% sun........................... 0.15698% sunoffense.................... 0.11733% trickroom..................... 0.09143% rainoffense................... 0.05669% semistall..................... 0.04442% monoflying.................... 0.01924% choice........................ 0.01571% mononormal.................... 0.00818% stall......................... 0.00318% monopoison.................... 0.00249% monoice....................... 0.00147% monoground.................... 0.00140% monoelectric.................. 0.00068% monograss..................... 0.00063% monorock...................... 0.00028% monofire...................... 0.00026% monobug....................... 0.00015% monodragon.................... 0.00013% tailwind...................... 0.00005% monodark...................... 0.00003% monopsychic................... 0.00002% monoghost..................... 0.00002% monofairy..................... 0.00001% monosteel..................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.355) | -2.0|# |### -1.5|## |####### -1.0|####### |################ -0.5|#################### |############### 0.0|############################## |################ +0.5|### |### +1.0| | more negative = more offensive, more positive = more stall one # = 0.79%