weatherless...................89.32584% offense.......................54.97689% balance.......................30.26531% voltturn......................10.89181% hyperoffense.................. 9.94164% sun........................... 5.75002% sand.......................... 3.26825% semistall..................... 3.25203% stall......................... 1.56414% rain.......................... 1.34287% monotype...................... 0.94581% hail.......................... 0.70782% trickroom..................... 0.50489% sunoffense.................... 0.50047% multiweather.................. 0.39179% sandoffense................... 0.21407% monodragon.................... 0.20802% tricksand..................... 0.20233% monopoison.................... 0.14296% gravity....................... 0.13968% monoflying.................... 0.11522% choice........................ 0.09983% monowater..................... 0.08053% monofighting.................. 0.07093% monofairy..................... 0.06511% rainoffense................... 0.05263% monosteel..................... 0.05095% mononormal.................... 0.05067% monopsychic................... 0.04974% hailoffense................... 0.04547% tailwind...................... 0.04276% monoice....................... 0.04267% monobug....................... 0.04207% monoground.................... 0.03879% dragmag....................... 0.03852% monofire...................... 0.03595% monorock...................... 0.03512% monodark...................... 0.03058% monograss..................... 0.02934% monoghost..................... 0.02675% tricksun...................... 0.02340% sandstall..................... 0.01664% monoelectric.................. 0.00986% trickrain..................... 0.00806% hailstall..................... 0.00372% Stalliness (mean: -0.199) -2.0| |## -1.5|### |######## -1.0|############# |############################# -0.5|######################### |############################## 0.0|###################### |################# +0.5|################## |######## +1.0|###### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.54%