weatherless...................71.66125% offense.......................40.99479% balance.......................37.63263% sun...........................12.16941% voltturn......................11.45474% hyperoffense..................11.40662% sand.......................... 9.59379% semistall..................... 6.08276% rain.......................... 5.07637% stall......................... 3.88320% hail.......................... 2.27868% monotype...................... 2.11612% trickroom..................... 1.76797% sunoffense.................... 0.89706% choice........................ 0.78064% multiweather.................. 0.71855% monobug....................... 0.39429% sandstall..................... 0.30942% sandoffense................... 0.29901% hailoffense................... 0.28238% rainoffense................... 0.22725% monofire...................... 0.19859% monosteel..................... 0.19712% monofairy..................... 0.16444% monowater..................... 0.14508% mononormal.................... 0.13653% monopsychic................... 0.09908% monoghost..................... 0.09836% tricksun...................... 0.09201% dragmag....................... 0.08503% monodragon.................... 0.08403% monofighting.................. 0.07877% monoflying.................... 0.07711% monopoison.................... 0.07553% monorock...................... 0.07395% monodark...................... 0.07390% monoelectric.................. 0.07251% sunstall...................... 0.07242% monograss..................... 0.05961% rainstall..................... 0.05927% monoground.................... 0.05724% monoice....................... 0.05537% tailwind...................... 0.04022% trickhail..................... 0.02499% tricksand..................... 0.01586% gravity....................... 0.01501% trickrain..................... 0.01419% hailstall..................... 0.01412% allweather.................... 0.00475% trapper....................... 0.00042% swagplay...................... 0.00018% fear.......................... 0.00009% sandfear...................... 0.00004% Stalliness (mean: -0.014) |####### -1.0|################## |############################ 0.0|############################## |######################## +1.0|############# |#### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.78%