weatherless...................71.62309% balance.......................38.68646% offense.......................37.49422% sun...........................13.16067% hyperoffense..................11.66701% voltturn......................11.39100% sand..........................10.10067% semistall..................... 6.40922% stall......................... 5.74308% rain.......................... 3.90359% hail.......................... 1.91145% trickroom..................... 1.60369% monotype...................... 0.68679% multiweather.................. 0.67725% choice........................ 0.67409% sunoffense.................... 0.49995% sandstall..................... 0.46115% sandoffense................... 0.28495% hailoffense................... 0.21260% monosteel..................... 0.13969% rainoffense................... 0.11813% dragmag....................... 0.09585% monobug....................... 0.08805% monofairy..................... 0.07549% tricksun...................... 0.04836% sunstall...................... 0.04668% monodark...................... 0.04557% rainstall..................... 0.04472% monopsychic................... 0.03939% monowater..................... 0.03447% mononormal.................... 0.03214% monoghost..................... 0.03108% monofire...................... 0.03047% monofighting.................. 0.02908% monoflying.................... 0.02895% monopoison.................... 0.02568% monorock...................... 0.01956% monoelectric.................. 0.01857% monoice....................... 0.01759% tailwind...................... 0.01534% monodragon.................... 0.01427% hailstall..................... 0.01209% monoground.................... 0.01202% tricksand..................... 0.01073% trickhail..................... 0.00865% trickrain..................... 0.00743% gravity....................... 0.00713% monograss..................... 0.00652% trapper....................... 0.00046% allweather.................... 0.00013% fear.......................... 0.00001% sandfear...................... 0.00001% swagplay...................... 0.00000% Stalliness (mean: 0.057) |######## -1.0|################ |########################## 0.0|############################## |######################### +1.0|############# |##### +2.0|### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.77%