weatherless...................71.40274% balance.......................42.25728% offense.......................30.57066% sun...........................16.00289% hyperoffense..................10.31888% stall......................... 9.52740% sand.......................... 9.36419% voltturn...................... 8.63001% semistall..................... 7.32578% rain.......................... 3.26295% multiweather.................. 1.42656% hail.......................... 1.40596% trickroom..................... 0.71443% sandstall..................... 0.49962% choice........................ 0.40363% sunoffense.................... 0.29205% monotype...................... 0.26995% hailoffense................... 0.25378% sandoffense................... 0.19374% monofairy..................... 0.04819% monobug....................... 0.03901% dragmag....................... 0.03856% rainstall..................... 0.03672% monosteel..................... 0.03659% sunstall...................... 0.03353% monodark...................... 0.02880% monopsychic................... 0.02136% tricksun...................... 0.02059% rainoffense................... 0.01900% monowater..................... 0.01610% monoflying.................... 0.01316% mononormal.................... 0.01186% monograss..................... 0.00880% gravity....................... 0.00820% monopoison.................... 0.00725% monoice....................... 0.00712% monoelectric.................. 0.00694% monorock...................... 0.00582% monoghost..................... 0.00550% monofire...................... 0.00501% tricksand..................... 0.00449% monodragon.................... 0.00340% tailwind...................... 0.00334% monoground.................... 0.00284% trickhail..................... 0.00275% monofighting.................. 0.00240% hailstall..................... 0.00090% trickrain..................... 0.00028% trapper....................... 0.00005% allweather.................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.231) |####### -1.0|############## |#################### 0.0|########################### |############################## +1.0|############# |###### +2.0|### |##### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.79%