weatherless...................81.59425% offense.......................41.74649% balance.......................28.15600% hyperoffense..................16.04516% stall......................... 7.23572% semistall..................... 6.81663% sun........................... 6.65412% rain.......................... 6.00411% sand.......................... 4.52446% voltturn...................... 3.82313% trickroom..................... 2.95929% monotype...................... 2.48033% hail.......................... 1.97571% sandstall..................... 1.22306% multiweather.................. 0.75265% monoghost..................... 0.61581% mononormal.................... 0.56449% dragmag....................... 0.30790% monodragon.................... 0.27369% sandoffense................... 0.25659% monoflying.................... 0.21382% monobug....................... 0.19672% monowater..................... 0.18816% sunoffense.................... 0.15395% monoice....................... 0.13685% tricksun...................... 0.12829% monopsychic................... 0.11974% tailwind...................... 0.11974% monoelectric.................. 0.11119% rainoffense................... 0.07698% monofairy..................... 0.06842% hailoffense................... 0.05987% choice........................ 0.05987% monofire...................... 0.05132% monoground.................... 0.04276% monosteel..................... 0.02566% rainstall..................... 0.02566% monofighting.................. 0.02566% monorock...................... 0.02566% monopoison.................... 0.02566% monograss..................... 0.00855% monodark...................... 0.00855% Stalliness (mean: -0.034) |# -2.0| |#### -1.5|######## |############ -1.0|#################### |#################### -0.5|##################### |############################## 0.0|######################## |###################### +0.5|################# |########## +1.0|###### |######## +1.5|####### |## +2.0|## |## +2.5|# |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%