weatherless...................82.21598% offense.......................39.77307% balance.......................28.16560% hyperoffense..................15.17942% stall......................... 9.73917% semistall..................... 7.14274% sun........................... 6.43701% rain.......................... 5.32921% sand.......................... 4.50367% voltturn...................... 3.33454% trickroom..................... 3.30141% hail.......................... 2.15226% sandstall..................... 1.68935% monotype...................... 0.94424% multiweather.................. 0.63813% mononormal.................... 0.34031% dragmag....................... 0.28432% sandoffense................... 0.27379% tricksun...................... 0.14809% monowater..................... 0.13660% monoghost..................... 0.13068% monodragon.................... 0.11718% sunoffense.................... 0.09762% monoflying.................... 0.09003% choice........................ 0.06996% monobug....................... 0.05754% hailoffense................... 0.05580% monofairy..................... 0.04863% monopsychic................... 0.04636% tailwind...................... 0.03092% monoelectric.................. 0.02426% monoice....................... 0.02037% rainoffense................... 0.01991% monofire...................... 0.01825% monoground.................... 0.01811% monosteel..................... 0.01580% rainstall..................... 0.00599% monodark...................... 0.00593% monopoison.................... 0.00287% monorock...................... 0.00209% monofighting.................. 0.00042% monograss..................... 0.00000% Stalliness (mean: 0.062) | -2.0| |### -1.5|####### |############ -1.0|##################### |#################### -0.5|################### |############################## 0.0|######################## |####################### +0.5|################# |######### +1.0|###### |####### +1.5|######### |### +2.0|## |### +2.5|## |#### +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.44%