weatherless...................79.50155% offense.......................41.17766% balance.......................24.08708% hyperoffense..................20.73661% semistall.....................13.99866% hail..........................13.95890% rain.......................... 4.83812% voltturn...................... 2.90377% hailoffense................... 2.58525% sand.......................... 1.70142% trickroom..................... 1.04500% rainoffense................... 0.24897% monotype...................... 0.21825% monodark...................... 0.21179% monofire...................... 0.00646% Stalliness (mean: -0.096) |######### -1.5|# |################# -1.0|####### |#### -0.5|######## |############################ 0.0|############################## |############## +0.5|##### |######## +1.0|####### more negative = more offensive, more positive = more stall one # = 0.63%