weatherless...................59.77607% offense.......................48.95911% sun...........................25.89919% balance.......................22.37497% hyperoffense..................22.36845% rain..........................15.32397% multiweather.................. 7.43867% monotype...................... 7.40042% sand.......................... 3.79883% semistall..................... 3.55086% sunoffense.................... 3.26662% stall......................... 2.74661% hail.......................... 2.72280% trickroom..................... 1.95822% rainoffense................... 1.87518% voltturn...................... 1.81936% monowater..................... 0.86717% monoghost..................... 0.69175% monodragon.................... 0.63848% monobug....................... 0.61212% mononormal.................... 0.60787% trickrain..................... 0.49395% monofighting.................. 0.48545% sandoffense................... 0.48006% monosteel..................... 0.47326% sunstall...................... 0.45286% tricksun...................... 0.44719% monopsychic................... 0.44067% monoflying.................... 0.41148% hailoffense................... 0.36897% monodark...................... 0.35480% monoice....................... 0.35112% monopoison.................... 0.33638% choice........................ 0.29869% monofire...................... 0.28424% monofairy..................... 0.27744% monograss..................... 0.23890% monoground.................... 0.21566% monoelectric.................. 0.21368% monorock...................... 0.20121% sandstall..................... 0.16635% tailwind...................... 0.11392% rainstall..................... 0.09890% dragmag....................... 0.05186% tricksand..................... 0.03542% gravity....................... 0.02437% trickhail..................... 0.02324% trapper....................... 0.01785% hailstall..................... 0.00538% swagplay...................... 0.00142% allweather.................... 0.00057% fear.......................... 0.00028% Stalliness (mean: -0.359) |# -2.0|## |#### -1.5|########### |#################### -1.0|########################### |############################## -0.5|############################# |########################## 0.0|#################### |################ +0.5|############ |######## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%