offense.......................46.02030% weatherless...................45.44749% sun...........................40.56820% balance.......................24.45120% rain..........................21.97380% hyperoffense..................21.36670% multiweather..................11.80395% sunoffense.................... 4.80779% semistall..................... 4.37325% stall......................... 3.78854% monotype...................... 3.64102% trickroom..................... 3.18123% rainoffense................... 2.89441% sand.......................... 2.77024% voltturn...................... 1.45184% hail.......................... 1.14121% trickrain..................... 1.01298% sunstall...................... 0.89676% tricksun...................... 0.87495% monodragon.................... 0.37338% monobug....................... 0.34145% monoghost..................... 0.34134% monopsychic................... 0.33240% sandstall..................... 0.31565% sandoffense................... 0.25514% monowater..................... 0.24155% mononormal.................... 0.23775% monofighting.................. 0.23319% monodark...................... 0.22267% monofairy..................... 0.21834% choice........................ 0.21790% monosteel..................... 0.19695% hailoffense................... 0.16859% monoflying.................... 0.16350% monoice....................... 0.15985% monopoison.................... 0.15295% monograss..................... 0.13508% rainstall..................... 0.12509% monofire...................... 0.12091% monoground.................... 0.10053% monorock...................... 0.08062% tailwind...................... 0.05819% monoelectric.................. 0.04927% dragmag....................... 0.04922% gravity....................... 0.03509% tricksand..................... 0.02788% trickhail..................... 0.02098% trapper....................... 0.01058% hailstall..................... 0.00257% swagplay...................... 0.00247% fear.......................... 0.00061% allweather.................... 0.00033% Stalliness (mean: -0.281) | -2.0|# |### -1.5|########## |#################### -1.0|############################# |############################## -0.5|############################ |####################### 0.0|################### |################## +0.5|############### |########## +1.0|######## |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%