weatherless...................83.32837% offense.......................35.81999% balance.......................29.90367% hyperoffense..................23.20771% sand..........................12.30763% voltturn...................... 6.82912% stall......................... 6.04784% semistall..................... 5.02080% hail.......................... 2.72207% trickroom..................... 1.14397% sun........................... 1.07017% sunoffense.................... 0.96469% sandstall..................... 0.86482% rain.......................... 0.77754% monotype...................... 0.28069% hailoffense................... 0.24974% multiweather.................. 0.20577% rainoffense................... 0.16200% sandoffense................... 0.10934% dragmag....................... 0.06376% monoelectric.................. 0.06273% monoice....................... 0.04287% monofighting.................. 0.03661% monograss..................... 0.03653% monodragon.................... 0.03533% choice........................ 0.03519% monobug....................... 0.03118% monopoison.................... 0.02004% trickhail..................... 0.01177% monodark...................... 0.00432% mononormal.................... 0.00357% monoflying.................... 0.00343% monofairy..................... 0.00337% monoghost..................... 0.00324% tailwind...................... 0.00219% monofire...................... 0.00040% hailstall..................... 0.00020% monosteel..................... 0.00015% monorock...................... 0.00014% monowater..................... 0.00008% monoground.................... 0.00003% monopsychic................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.112) |########### -1.5|############# |################## -1.0|################# |################## -0.5|################### |######################## 0.0|############################## |################### +0.5|################ |################## +1.0|########### |#### +1.5|# |## +2.0|# |# +2.5| |# +3.0|#### |##### more negative = more offensive, more positive = more stall one # = 0.43%