weatherless...................81.59969% offense.......................29.82182% balance.......................27.88443% hyperoffense..................26.70329% stall.........................11.59929% sand..........................10.73177% hail.......................... 6.44784% voltturn...................... 4.53148% semistall..................... 3.99117% rain.......................... 0.96371% sandstall..................... 0.46105% trickroom..................... 0.34564% sun........................... 0.26555% sunoffense.................... 0.24923% monotype...................... 0.12336% rainoffense................... 0.08323% monoelectric.................. 0.07039% dragmag....................... 0.04479% sandoffense................... 0.04271% monograss..................... 0.03158% hailoffense................... 0.03102% multiweather.................. 0.00856% monofighting.................. 0.00816% monoice....................... 0.00753% trickhail..................... 0.00645% choice........................ 0.00331% monobug....................... 0.00302% monodragon.................... 0.00105% monodark...................... 0.00077% monopoison.................... 0.00043% monoghost..................... 0.00021% tailwind...................... 0.00019% mononormal.................... 0.00017% monoflying.................... 0.00004% monofairy..................... 0.00003% monofire...................... 0.00001% hailstall..................... 0.00001% monowater..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.066) |####### -1.5|######### |############################## -1.0|######## |############ -0.5|######### |################# 0.0|######################## |############## +0.5|########### |##################### +1.0|####### |## +1.5|# |# +2.0| | +2.5| |# +3.0|####### |############ more negative = more offensive, more positive = more stall one # = 0.51%