weatherless...................86.57132% offense.......................51.20919% balance.......................28.47739% hyperoffense..................16.07582% hail.......................... 9.49143% voltturn...................... 7.56482% semistall..................... 2.52576% rain.......................... 2.50397% hailoffense................... 1.83790% stall......................... 1.71185% trickroom..................... 1.63559% sun........................... 1.37259% monotype...................... 0.49799% tailwind...................... 0.43574% choice........................ 0.40151% sunoffense.................... 0.34081% rainoffense................... 0.32214% sand.......................... 0.10427% monopoison.................... 0.06225% monoice....................... 0.06225% monofighting.................. 0.05291% dragmag....................... 0.04980% monograss..................... 0.04824% monoelectric.................. 0.04824% monobug....................... 0.04669% monopsychic................... 0.04513% monowater..................... 0.04357% mononormal.................... 0.04202% multiweather.................. 0.03579% monofire...................... 0.02801% gravity....................... 0.02334% monorock...................... 0.01867% trickhail..................... 0.01712% monoghost..................... 0.01712% tricksun...................... 0.01712% monoflying.................... 0.01556% monodragon.................... 0.01089% monofairy..................... 0.00934% hailstall..................... 0.00778% sandoffense................... 0.00311% monodark...................... 0.00311% monoground.................... 0.00156% Stalliness (mean: -0.286) |## -2.0|## |### -1.5|###### |############ -1.0|################ |#################### -0.5|############################## |############################ 0.0|######################## |#################### +0.5|############### |######## +1.0|##### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%