weatherless...................87.09856% offense.......................49.44221% balance.......................29.84464% hyperoffense..................16.11463% hail.......................... 9.27082% voltturn...................... 9.13303% semistall..................... 2.51807% rain.......................... 2.25573% stall......................... 2.08045% trickroom..................... 1.98887% hailoffense................... 1.97649% sun........................... 1.32344% tailwind...................... 0.45019% sunoffense.................... 0.36708% monotype...................... 0.33164% choice........................ 0.30742% rainoffense................... 0.25111% sand.......................... 0.07892% dragmag....................... 0.07376% monopsychic................... 0.05060% monofighting.................. 0.04275% monoice....................... 0.03600% monograss..................... 0.03521% monopoison.................... 0.03482% monoelectric.................. 0.02923% monobug....................... 0.02706% multiweather.................. 0.02374% monoghost..................... 0.02099% monowater..................... 0.01920% monofire...................... 0.01601% mononormal.................... 0.01486% gravity....................... 0.01396% monorock...................... 0.00941% hailstall..................... 0.00909% trickhail..................... 0.00884% monoflying.................... 0.00706% monodragon.................... 0.00689% monofairy..................... 0.00424% tricksun...................... 0.00153% monoground.................... 0.00140% monodark...................... 0.00106% sandoffense................... 0.00079% Stalliness (mean: -0.264) |## -2.0|## |### -1.5|###### |############ -1.0|############### |################### -0.5|############################## |########################## 0.0|####################### |##################### +0.5|################ |######## +1.0|#### |## +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.52%