weatherless...................94.20291% offense.......................43.78325% balance.......................35.11461% hyperoffense..................16.28331% voltturn...................... 5.13420% semistall..................... 3.13219% hail.......................... 2.81369% sun........................... 2.43401% stall......................... 1.68664% trickroom..................... 1.67352% sunoffense.................... 0.65213% monotype...................... 0.51093% choice........................ 0.45606% rain.......................... 0.36535% hailoffense................... 0.24383% sand.......................... 0.24117% rainoffense................... 0.20764% monograss..................... 0.13654% monoice....................... 0.11683% tailwind...................... 0.08923% trickhail..................... 0.07448% multiweather.................. 0.05713% monopsychic................... 0.05707% monoelectric.................. 0.04494% mononormal.................... 0.03747% monodark...................... 0.02332% monoflying.................... 0.02047% monoghost..................... 0.01496% monorock...................... 0.01445% monowater..................... 0.01426% monofighting.................. 0.01343% gravity....................... 0.01127% monobug....................... 0.00991% sandoffense................... 0.00958% tricksun...................... 0.00764% monofire...................... 0.00719% hailstall..................... 0.00493% monopoison.................... 0.00491% dragmag....................... 0.00440% monofairy..................... 0.00400% monodragon.................... 0.00349% monoground.................... 0.00274% sunstall...................... 0.00084% sandstall..................... 0.00002% monosteel..................... 0.00002% Stalliness (mean: -0.196) -2.0|### |### -1.5|###### |############# -1.0|################ |################## -0.5|########################## |########################### 0.0|############################## |######################### +0.5|##################### |########### +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%