weatherless...................96.09201% balance.......................41.95317% offense.......................37.25888% hyperoffense..................14.69317% voltturn...................... 5.05336% semistall..................... 4.04661% hail.......................... 2.46427% stall......................... 2.04817% trickroom..................... 1.95433% sun........................... 1.29128% sunoffense.................... 0.37512% choice........................ 0.27757% rain.......................... 0.10073% monotype...................... 0.09299% rainoffense................... 0.08296% monopsychic................... 0.06193% hailoffense................... 0.05702% sand.......................... 0.05289% gravity....................... 0.02110% tricksun...................... 0.01954% tailwind...................... 0.01006% monoelectric.................. 0.00721% monofire...................... 0.00635% monofighting.................. 0.00581% monograss..................... 0.00432% mononormal.................... 0.00332% monoghost..................... 0.00276% monobug....................... 0.00232% monoice....................... 0.00177% multiweather.................. 0.00119% monorock...................... 0.00115% monodark...................... 0.00069% sandoffense................... 0.00057% dragmag....................... 0.00030% monoflying.................... 0.00023% monopoison.................... 0.00008% monowater..................... 0.00004% trickhail..................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.087) -2.0|## |## -1.5|###### |######## -1.0|################### |########### -0.5|######################### |#################### 0.0|############################## |############################## +0.5|######################## |############ +1.0|########## |### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%