weatherless...................80.05034% offense.......................39.51724% balance.......................30.48222% hyperoffense..................23.42098% voltturn...................... 9.52122% rain.......................... 6.66015% sand.......................... 6.29436% sun........................... 5.06664% semistall..................... 3.77010% stall......................... 2.80947% hail.......................... 2.30335% rainoffense................... 1.29925% monotype...................... 1.22229% sunoffense.................... 0.93438% trickroom..................... 0.74967% choice........................ 0.73609% sandstall..................... 0.47624% multiweather.................. 0.32776% hailoffense................... 0.30422% monowater..................... 0.24989% monoice....................... 0.21005% monobug....................... 0.20372% tailwind...................... 0.19828% monofighting.................. 0.15301% tricksun...................... 0.10503% monopsychic................... 0.08692% dragmag....................... 0.07877% mononormal.................... 0.05885% monorock...................... 0.05795% monoflying.................... 0.05432% monodragon.................... 0.03984% monofire...................... 0.03169% monosteel..................... 0.02716% monograss..................... 0.02626% monopoison.................... 0.02626% monofairy..................... 0.01901% tricksand..................... 0.01630% monoelectric.................. 0.01630% sunstall...................... 0.01358% monoground.................... 0.01268% sandoffense................... 0.01177% monoghost..................... 0.01177% allweather.................... 0.01177% trickrain..................... 0.01086% trapper....................... 0.00815% monodark...................... 0.00724% gravity....................... 0.00634% trickhail..................... 0.00634% hailstall..................... 0.00272% Stalliness (mean: -0.274) -2.0|#### |##### -1.5|################## |######################### -1.0|################### |####################### -0.5|########################### |############################ 0.0|############################## |############################ +0.5|#################### |############# +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.38%