weatherless...................80.45389% offense.......................36.79201% balance.......................30.96319% hyperoffense..................25.06720% voltturn......................10.06216% sand.......................... 7.22748% rain.......................... 6.66145% sun........................... 4.36171% semistall..................... 3.78218% stall......................... 3.39542% hail.......................... 1.66293% rainoffense................... 1.26545% sunoffense.................... 0.87125% monotype...................... 0.86465% trickroom..................... 0.71675% sandstall..................... 0.62976% choice........................ 0.62451% multiweather.................. 0.29818% monowater..................... 0.29042% hailoffense................... 0.20915% monofighting.................. 0.15040% tricksun...................... 0.09269% tailwind...................... 0.08608% monopsychic................... 0.07799% dragmag....................... 0.07247% monorock...................... 0.06753% monobug....................... 0.06673% monoice....................... 0.05338% monoflying.................... 0.03873% monosteel..................... 0.02205% monopoison.................... 0.02075% allweather.................... 0.01964% tricksand..................... 0.01890% mononormal.................... 0.01794% monodragon.................... 0.01392% monofairy..................... 0.01382% monofire...................... 0.01362% trickrain..................... 0.01202% trickhail..................... 0.01076% monograss..................... 0.00995% monoelectric.................. 0.00942% sandoffense................... 0.00673% sunstall...................... 0.00583% monodark...................... 0.00509% monoground.................... 0.00479% hailstall..................... 0.00461% monoghost..................... 0.00425% gravity....................... 0.00381% trapper....................... 0.00258% Stalliness (mean: -0.260) -2.0|##### |###### -1.5|##################### |########################### -1.0|################# |###################### -0.5|######################## |############################ 0.0|############################# |############################## +0.5|#################### |############### +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.38%