weatherless...................82.61911% balance.......................32.17741% offense.......................30.94087% hyperoffense..................26.59050% voltturn...................... 9.68169% sand.......................... 8.59067% rain.......................... 5.39265% stall......................... 5.21035% semistall..................... 5.08087% sun........................... 2.38261% hail.......................... 1.55301% sandstall..................... 0.78817% rainoffense................... 0.78298% monotype...................... 0.52006% trickroom..................... 0.42370% monowater..................... 0.39078% multiweather.................. 0.35208% choice........................ 0.34446% sunoffense.................... 0.33411% hailoffense................... 0.30697% tricksun...................... 0.07606% allweather.................... 0.06055% monosteel..................... 0.03735% tricksand..................... 0.03488% trickrain..................... 0.03404% trickhail..................... 0.03404% monorock...................... 0.03241% dragmag....................... 0.02142% monoflying.................... 0.01741% tailwind...................... 0.01327% hailstall..................... 0.01047% monoice....................... 0.00822% monopoison.................... 0.00811% mononormal.................... 0.00773% monofire...................... 0.00407% monofighting.................. 0.00391% monoground.................... 0.00338% monopsychic................... 0.00311% monodragon.................... 0.00137% monobug....................... 0.00124% monofairy..................... 0.00052% sunstall...................... 0.00036% monograss..................... 0.00035% gravity....................... 0.00030% monodark...................... 0.00025% trapper....................... 0.00007% monoelectric.................. 0.00002% sandoffense................... 0.00002% monoghost..................... 0.00000% Stalliness (mean: -0.180) -2.0|##### |######## -1.5|######################## |####################### -1.0|############# |#################### -0.5|################ |######################## 0.0|######################## |############################## +0.5|#################### |################ +1.0|######### |####### +1.5|### |## +2.0|# |# +2.5|## |# +3.0|### |### more negative = more offensive, more positive = more stall one # = 0.39%