weatherless...................87.89482% hyperoffense..................38.72815% offense.......................35.52678% balance.......................17.71110% voltturn...................... 7.85166% sun........................... 7.29638% stall......................... 4.35675% semistall..................... 3.67721% rain.......................... 3.08482% choice........................ 2.86499% monotype...................... 1.67607% sunoffense.................... 1.58849% monodragon.................... 1.24859% sand.......................... 0.92497% hail.......................... 0.80283% rainoffense................... 0.69676% tailwind...................... 0.59081% sandoffense................... 0.29023% monopoison.................... 0.18457% monowater..................... 0.09114% hailoffense................... 0.08101% rainstall..................... 0.07241% monosteel..................... 0.07016% trickroom..................... 0.05997% monofire...................... 0.01962% monoelectric.................. 0.01874% monoghost..................... 0.01153% gravity....................... 0.01096% hailstall..................... 0.00842% monoflying.................... 0.00826% monoice....................... 0.00675% monofighting.................. 0.00604% tricksun...................... 0.00585% sandstall..................... 0.00349% mononormal.................... 0.00335% multiweather.................. 0.00324% trapper....................... 0.00293% monobug....................... 0.00272% monoground.................... 0.00221% monofairy..................... 0.00169% monodark...................... 0.00140% monorock...................... 0.00130% monopsychic................... 0.00108% monograss..................... 0.00089% allweather.................... 0.00019% Stalliness (mean: -0.503) -2.0|### |############ -1.5|##################### |############################## -1.0|########################## |###################### -0.5|################### |############## 0.0|############## |########### +0.5|######## |########## +1.0|#### |## +1.5|#### |# +2.0|## |# +2.5|#### |# more negative = more offensive, more positive = more stall one # = 0.48%