weatherless...................89.00568% hyperoffense..................40.04490% offense.......................29.74285% balance.......................18.74605% voltturn...................... 7.64734% stall......................... 7.49827% sun........................... 6.90329% semistall..................... 3.96793% monotype...................... 3.35525% monodragon.................... 3.24780% rain.......................... 2.45668% choice........................ 2.37659% sunoffense.................... 2.13904% tailwind...................... 1.18701% sand.......................... 1.04267% hail.......................... 0.59184% sandoffense................... 0.53291% rainoffense................... 0.19616% monopoison.................... 0.05753% trickroom..................... 0.05662% rainstall..................... 0.05021% monoelectric.................. 0.01932% hailoffense................... 0.01204% monoflying.................... 0.00965% monosteel..................... 0.00923% monofighting.................. 0.00689% monowater..................... 0.00384% tricksun...................... 0.00169% sandstall..................... 0.00104% monofire...................... 0.00036% monobug....................... 0.00027% monoice....................... 0.00017% multiweather.................. 0.00017% monograss..................... 0.00014% monofairy..................... 0.00006% gravity....................... 0.00003% trapper....................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.405) -2.0|## |########### -1.5|##################### |############################## -1.0|############################## |##################### -0.5|############## |########### 0.0|######### |############# +0.5|###### |############## +1.0|## |## +1.5|##### |# +2.0|### |# +2.5|######### |# more negative = more offensive, more positive = more stall one # = 0.48%