weatherless...................76.06989% offense.......................44.64075% balance.......................34.26580% hyperoffense..................17.84452% sand..........................14.78210% voltturn...................... 6.20338% rain.......................... 5.44759% semistall..................... 2.76796% sun........................... 2.51276% hail.......................... 1.93365% monotype...................... 1.16804% sandoffense................... 1.09933% multiweather.................. 0.71653% rainoffense................... 0.71653% trickroom..................... 0.66745% monowater..................... 0.53004% stall......................... 0.48096% hailoffense................... 0.32391% sunoffense.................... 0.27483% choice........................ 0.23557% sandstall..................... 0.11779% monoice....................... 0.10797% monoflying.................... 0.09815% monoelectric.................. 0.09815% monodark...................... 0.08834% monopsychic................... 0.05889% monofire...................... 0.04908% monoground.................... 0.03926% monograss..................... 0.02945% trickrain..................... 0.02945% tailwind...................... 0.02945% mononormal.................... 0.02945% monosteel..................... 0.02945% monoghost..................... 0.02945% monobug....................... 0.01963% dragmag....................... 0.01963% monofighting.................. 0.01963% monopoison.................... 0.01963% monodragon.................... 0.00982% monofairy..................... 0.00982% Stalliness (mean: -0.285) |##### -1.5|######### |################ -1.0|################## |######################### -0.5|######################## |####################### 0.0|############################## |############################# +0.5|################ |########### +1.0|##### |### +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.46%