weatherless...................67.21771% offense.......................51.93294% balance.......................22.96351% rain..........................20.98625% hyperoffense..................19.87973% sun........................... 8.74789% monotype...................... 3.27206% sand.......................... 2.94532% semistall..................... 2.87377% rainoffense................... 2.68751% stall......................... 2.35005% hail.......................... 2.12354% multiweather.................. 2.00651% voltturn...................... 1.76638% trickroom..................... 1.56072% sunoffense.................... 0.94981% choice........................ 0.82960% sandstall..................... 0.59729% trickrain..................... 0.46636% monodragon.................... 0.37859% monobug....................... 0.34325% monoice....................... 0.33196% hailoffense................... 0.31168% monowater..................... 0.29691% sandoffense................... 0.27866% monoghost..................... 0.27605% monoflying.................... 0.22015% monofire...................... 0.19842% monofighting.................. 0.19813% mononormal.................... 0.19147% monograss..................... 0.18741% monofairy..................... 0.17901% monopsychic................... 0.17322% tailwind...................... 0.15932% monopoison.................... 0.13759% tricksun...................... 0.13440% monodark...................... 0.12658% monosteel..................... 0.11905% monoground.................... 0.11094% trickhail..................... 0.08603% dragmag....................... 0.07184% monorock...................... 0.07039% monoelectric.................. 0.06720% rainstall..................... 0.04055% sunstall...................... 0.03853% gravity....................... 0.02897% fear.......................... 0.01159% tricksand..................... 0.00637% trapper....................... 0.00290% hailstall..................... 0.00058% Stalliness (mean: -0.349) -2.0|# |######### -1.0|########################## |############################## 0.0|###################### |############# +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.91%