weatherless...................62.59450% offense.......................50.23629% rain..........................26.94839% balance.......................23.37902% hyperoffense..................20.10658% sun........................... 8.77849% rainoffense................... 3.48281% semistall..................... 3.14545% stall......................... 3.13265% sand.......................... 2.32052% multiweather.................. 2.04849% trickroom..................... 2.00772% monotype...................... 1.84657% hail.......................... 1.41609% voltturn...................... 1.34132% sandstall..................... 0.89711% sunoffense.................... 0.87579% trickrain..................... 0.81436% choice........................ 0.73569% monodragon.................... 0.26002% monoice....................... 0.20805% monoghost..................... 0.18891% hailoffense................... 0.17895% monowater..................... 0.16536% monobug....................... 0.14809% tailwind...................... 0.14350% sandoffense................... 0.13163% tricksun...................... 0.11858% monopsychic................... 0.10092% monofire...................... 0.10019% monofairy..................... 0.09539% monodark...................... 0.08620% mononormal.................... 0.08488% monoflying.................... 0.08280% monofighting.................. 0.08192% monopoison.................... 0.07844% monoground.................... 0.06820% sunstall...................... 0.05289% monosteel..................... 0.05129% dragmag....................... 0.05106% rainstall..................... 0.05022% monorock...................... 0.04913% monograss..................... 0.04889% monoelectric.................. 0.04130% trickhail..................... 0.02711% gravity....................... 0.02578% tricksand..................... 0.01001% trapper....................... 0.00159% fear.......................... 0.00044% hailstall..................... 0.00027% Stalliness (mean: -0.315) -2.0|# |########## -1.0|############################ |############################## 0.0|##################### |############### +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%