weatherless...................55.91288% offense.......................45.53992% rain..........................36.62871% balance.......................25.04841% hyperoffense..................19.73859% sun........................... 6.47198% stall......................... 5.49963% rainoffense................... 4.32390% semistall..................... 4.17344% trickroom..................... 3.20351% sand.......................... 2.19287% trickrain..................... 1.86348% multiweather.................. 1.79522% sandstall..................... 1.68693% hail.......................... 0.59335% voltturn...................... 0.54483% sunoffense.................... 0.47349% monotype...................... 0.44682% choice........................ 0.38831% rainstall..................... 0.09177% hailoffense................... 0.08863% sunstall...................... 0.08604% monodragon.................... 0.07530% tailwind...................... 0.07333% monoice....................... 0.06867% dragmag....................... 0.06697% monowater..................... 0.04807% tricksun...................... 0.04590% monoghost..................... 0.03785% monobug....................... 0.03060% monofairy..................... 0.03042% monopoison.................... 0.02320% sandoffense................... 0.02307% monofighting.................. 0.02269% monodark...................... 0.02114% gravity....................... 0.01747% monopsychic................... 0.01746% monofire...................... 0.01692% monorock...................... 0.01417% monosteel..................... 0.01210% mononormal.................... 0.00895% monoground.................... 0.00788% monoelectric.................. 0.00659% monoflying.................... 0.00649% monograss..................... 0.00612% tricksand..................... 0.00068% trickhail..................... 0.00010% trapper....................... 0.00001% fear.......................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.210) -2.0|# |########## -1.0|############################## |########################## 0.0|################## |################## +1.0|###### |#### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.84%