weatherless...................92.33364% offense.......................36.88957% balance.......................29.17001% hyperoffense..................25.95178% voltturn...................... 5.01053% stall......................... 4.44351% semistall..................... 3.54514% sand.......................... 2.54947% sun........................... 2.48896% rain.......................... 1.93295% sunoffense.................... 1.51495% trickroom..................... 1.34602% choice........................ 1.33795% monotype...................... 0.92007% hail.......................... 0.72835% monodark...................... 0.48950% hailoffense................... 0.21564% monodragon.................... 0.11283% tricksun...................... 0.10202% monobug....................... 0.08478% dragmag....................... 0.05680% monowater..................... 0.05265% gravity....................... 0.04507% trapper....................... 0.04340% monoghost..................... 0.03371% multiweather.................. 0.03337% monofire...................... 0.03100% monopoison.................... 0.02795% sandstall..................... 0.02724% monoground.................... 0.02340% monosteel..................... 0.02319% monoflying.................... 0.02276% monofairy..................... 0.02164% monofighting.................. 0.02083% monoice....................... 0.01375% rainoffense................... 0.01263% tailwind...................... 0.01059% mononormal.................... 0.00566% sandoffense................... 0.00275% Stalliness (mean: -0.241) -2.0|# |#### -1.5|################# |################### -1.0|############################## |############### -0.5|############################# |################ 0.0|########### |################# +0.5|######################### |############# +1.0|###### |## +1.5|### |# +2.0| |# +2.5|# |# +3.0|#### | more negative = more offensive, more positive = more stall one # = 0.46%