weatherless...................93.79067% offense.......................36.31431% balance.......................27.82660% hyperoffense..................26.98028% stall......................... 5.74421% voltturn...................... 5.65159% semistall..................... 3.13461% sand.......................... 2.70103% choice........................ 2.01627% sun........................... 1.97336% sunoffense.................... 1.59437% rain.......................... 1.45134% trickroom..................... 1.26237% dragmag....................... 0.12314% tricksun...................... 0.09772% monotype...................... 0.08638% hail.......................... 0.08359% monodragon.................... 0.05944% hailoffense................... 0.04977% sandstall..................... 0.01933% monopoison.................... 0.01508% monobug....................... 0.00656% monodark...................... 0.00501% rainoffense................... 0.00141% monowater..................... 0.00028% monoflying.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% multiweather.................. 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% tailwind...................... 0.00000% monoice....................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.227) -2.0| |### -1.5|############# |################# -1.0|########################## |############# -0.5|############################## |############ 0.0|######## |######### +0.5|######################## |########### +1.0|### |## +1.5|## |# +2.0| |# +2.5|## |# +3.0|#### | more negative = more offensive, more positive = more stall one # = 0.55%