weatherless...................80.28871% offense.......................45.88673% balance.......................30.57094% hyperoffense..................17.61327% voltturn......................17.15624% sand..........................11.59181% rain.......................... 3.73002% semistall..................... 3.39356% stall......................... 2.53550% hail.......................... 2.53170% sun........................... 2.00461% trickroom..................... 0.91756% sandoffense................... 0.73757% hailoffense................... 0.67964% monotype...................... 0.60981% choice........................ 0.52505% sunoffense.................... 0.42246% rainoffense................... 0.35293% sandstall..................... 0.17546% multiweather.................. 0.14305% monobug....................... 0.08755% monofighting.................. 0.08641% monofairy..................... 0.08373% monodark...................... 0.07516% tricksun...................... 0.07191% monorock...................... 0.06931% monowater..................... 0.04938% monoice....................... 0.04358% dragmag....................... 0.03912% monodragon.................... 0.03681% tailwind...................... 0.03237% tricksand..................... 0.02285% monosteel..................... 0.01553% monoflying.................... 0.01356% monofire...................... 0.01323% monopoison.................... 0.01290% monograss..................... 0.01095% monoelectric.................. 0.00717% monopsychic................... 0.00698% monoghost..................... 0.00602% monoground.................... 0.00600% hailstall..................... 0.00536% sunstall...................... 0.00517% mononormal.................... 0.00316% trickhail..................... 0.00265% allweather.................... 0.00099% gravity....................... 0.00076% fear.......................... 0.00027% rainstall..................... 0.00017% Stalliness (mean: -0.228) -2.0|# |### -1.5|########## |################# -1.0|##################### |########################## -0.5|########################### |############################## 0.0|############################# |######################## +0.5|#################### |########## +1.0|###### |#### +1.5|## |## +2.0|# | +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%