weatherless...................84.65108% balance.......................35.53084% offense.......................33.23522% hyperoffense..................22.72230% voltturn......................18.10496% sand..........................10.68541% semistall..................... 5.25669% stall......................... 3.25495% rain.......................... 1.94976% hail.......................... 1.79110% sandoffense................... 1.41635% sun........................... 0.99340% hailoffense................... 0.99216% trickroom..................... 0.44357% sunoffense.................... 0.34683% choice........................ 0.26614% monotype...................... 0.19000% sandstall..................... 0.16621% monofairy..................... 0.11310% rainoffense................... 0.07353% multiweather.................. 0.07075% monofighting.................. 0.02518% tricksun...................... 0.02188% tricksand..................... 0.01731% monorock...................... 0.01463% monobug....................... 0.01445% dragmag....................... 0.01417% monoflying.................... 0.00900% tailwind...................... 0.00560% monowater..................... 0.00481% monosteel..................... 0.00414% monoice....................... 0.00120% monofire...................... 0.00119% monodark...................... 0.00113% sunstall...................... 0.00094% monodragon.................... 0.00082% hailstall..................... 0.00041% monopoison.................... 0.00026% monograss..................... 0.00007% monoghost..................... 0.00006% monopsychic................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% fear.......................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.202) -2.0|### |###### -1.5|############### |################### -1.0|################ |############# -0.5|############## |####################### 0.0|##################### |####################### +0.5|############################## |######### +1.0|########## |## +1.5|# |### +2.0|# |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%