weatherless...................71.71019% balance.......................56.65745% offense.......................41.36729% rain..........................16.63773% sun........................... 8.70121% trickroom..................... 5.85834% tricksun...................... 2.77229% hail.......................... 2.03537% semistall..................... 1.58394% sand.......................... 1.10532% voltturn...................... 0.99198% tailwind...................... 0.90302% trickrain..................... 0.31849% hyperoffense.................. 0.29730% monotype...................... 0.19171% multiweather.................. 0.18773% trickhail..................... 0.09750% stall......................... 0.09402% gravity....................... 0.07787% rainoffense................... 0.06562% tricksand..................... 0.04670% mononormal.................... 0.04537% monoice....................... 0.03302% monowater..................... 0.02019% dragmag....................... 0.01922% monoghost..................... 0.01858% monoelectric.................. 0.01729% sunoffense.................... 0.01252% monopsychic................... 0.01249% monopoison.................... 0.00766% batonpass..................... 0.00689% monodragon.................... 0.00675% monofighting.................. 0.00561% monosteel..................... 0.00498% hailoffense................... 0.00440% sandstall..................... 0.00421% monofairy..................... 0.00391% hailstall..................... 0.00321% monofire...................... 0.00305% monodark...................... 0.00278% monograss..................... 0.00255% rainstall..................... 0.00251% monoground.................... 0.00248% monobug....................... 0.00236% monoflying.................... 0.00218% sandoffense................... 0.00201% sunstall...................... 0.00111% allweather.................... 0.00046% monorock...................... 0.00044% trapper....................... 0.00032% Stalliness (mean: 0.100) -1.0|# |### -0.5|########### |####################### 0.0|############################## |########################## +0.5|################## |########## +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.78%