weatherless...................76.61872% balance.......................65.80475% offense.......................32.38803% rain..........................15.06515% sun........................... 7.12680% trickroom..................... 4.99173% tricksun...................... 2.97809% semistall..................... 1.70006% hail.......................... 0.79018% voltturn...................... 0.60978% sand.......................... 0.46110% tailwind...................... 0.34002% trickrain..................... 0.16773% hyperoffense.................. 0.07744% multiweather.................. 0.06144% monotype...................... 0.03681% stall......................... 0.02971% trickhail..................... 0.02621% rainoffense................... 0.01991% tricksand..................... 0.01344% gravity....................... 0.00946% monowater..................... 0.00742% monoelectric.................. 0.00478% mononormal.................... 0.00435% monoice....................... 0.00428% dragmag....................... 0.00317% batonpass..................... 0.00233% hailoffense................... 0.00212% monoghost..................... 0.00206% monopsychic................... 0.00204% monodragon.................... 0.00187% monofire...................... 0.00186% sunoffense.................... 0.00163% monobug....................... 0.00160% monograss..................... 0.00124% rainstall..................... 0.00122% monosteel..................... 0.00111% monofighting.................. 0.00099% monoflying.................... 0.00077% monopoison.................... 0.00069% monofairy..................... 0.00068% sandoffense................... 0.00059% monodark...................... 0.00049% sunstall...................... 0.00038% monoground.................... 0.00029% monorock...................... 0.00027% hailstall..................... 0.00026% trapper....................... 0.00019% sandstall..................... 0.00009% allweather.................... 0.00000% Stalliness (mean: 0.192) | -0.8|# |#### -0.4|######## |###################### 0.0|############################ |############################## +0.4|###################### |################# +0.8|########### |#### |# more negative = more offensive, more positive = more stall one # = 0.68%