weatherless...................91.70116% offense.......................51.42493% balance.......................30.46887% hyperoffense..................13.55278% voltturn...................... 7.63015% sun........................... 4.14743% hail.......................... 3.38322% semistall..................... 3.34342% trickroom..................... 2.65483% stall......................... 1.21000% sunoffense.................... 1.15427% monotype...................... 1.03885% choice........................ 0.76023% rain.......................... 0.43783% tailwind...................... 0.41793% sand.......................... 0.36220% mononormal.................... 0.29852% hailoffense................... 0.29056% monoice....................... 0.13533% monofighting.................. 0.10747% monopsychic................... 0.09155% monograss..................... 0.08359% rainoffense................... 0.08359% monodark...................... 0.07164% monoflying.................... 0.05970% monobug....................... 0.05572% monoelectric.................. 0.04378% monoground.................... 0.03582% multiweather.................. 0.03184% trickhail..................... 0.03184% gravity....................... 0.03184% monofire...................... 0.02388% monopoison.................... 0.01990% tricksun...................... 0.01592% sandoffense................... 0.01592% monoghost..................... 0.01194% trapper....................... 0.00796% monofairy..................... 0.00796% monowater..................... 0.00796% monorock...................... 0.00398% sandstall..................... 0.00398% Stalliness (mean: -0.244) -2.0|# |### -1.5|###### |######### -1.0|################### |###################### -0.5|############################## |############################ 0.0|########################### |####################### +0.5|############## |######### +1.0|##### |## +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.49%