weatherless...................93.91928% offense.......................51.70100% balance.......................33.62760% voltturn......................17.45809% hyperoffense.................. 8.03639% semistall..................... 6.48253% trickroom..................... 4.03153% sun........................... 3.51121% monotype...................... 2.56782% hail.......................... 2.45376% monodark...................... 1.32983% monopsychic................... 0.67111% mononormal.................... 0.55184% sunoffense.................... 0.41873% stall......................... 0.15248% tailwind...................... 0.14628% choice........................ 0.11789% rain.......................... 0.11632% hailoffense................... 0.06615% monoice....................... 0.00887% monofire...................... 0.00269% monofighting.................. 0.00225% monobug....................... 0.00118% multiweather.................. 0.00099% sand.......................... 0.00042% sandoffense................... 0.00023% monograss..................... 0.00003% rainoffense................... 0.00001% monowater..................... 0.00000% trapper....................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.147) -2.0| |### -1.5|##### |#### -1.0|################# |###################### -0.5|###################### |############################## 0.0|###################### |######################### +0.5|################### |###### +1.0|######### |####### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.52%