weatherless...................99.76879% balance.......................47.63361% offense.......................33.65480% semistall.....................14.79911% stall......................... 3.86366% batonpass..................... 0.57012% sun........................... 0.22620% hyperoffense.................. 0.04882% monotype...................... 0.00553% monoice....................... 0.00551% rain.......................... 0.00501% sunstall...................... 0.00008% monobug....................... 0.00002% monopoison.................... 0.00002% mononormal.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% dragmag....................... 0.00000% monofire...................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% sand.......................... 0.00000% Stalliness (mean: 0.276) -1.0| |####################### -0.5|############################# |###### 0.0|############## |######################### +0.5|############################## |#################### +1.0|########## |############ +1.5|######### |##### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.54%