weatherless...................52.47500% sand..........................44.85782% offense.......................37.26548% balance.......................30.02788% semistall.....................13.11212% hyperoffense..................11.90482% stall......................... 7.68970% sandstall..................... 3.87561% sandoffense................... 3.24515% dragmag....................... 2.79785% batonpass..................... 2.54752% rain.......................... 2.11489% monotype...................... 0.78991% rainoffense................... 0.70807% choice........................ 0.60534% sun........................... 0.58926% sunoffense.................... 0.25822% monobug....................... 0.22210% trapper....................... 0.20150% monowater..................... 0.17582% monopsychic................... 0.08664% monopoison.................... 0.07591% voltturn...................... 0.06265% mononormal.................... 0.04741% multiweather.................. 0.04628% monosteel..................... 0.03697% monograss..................... 0.03189% monoice....................... 0.02427% monorock...................... 0.02258% monofighting.................. 0.02088% monoflying.................... 0.01609% rainstall..................... 0.01468% monoelectric.................. 0.01298% monodark...................... 0.01270% monoground.................... 0.01072% monofire...................... 0.00960% hail.......................... 0.00931% monoghost..................... 0.00649% monodragon.................... 0.00480% sunstall...................... 0.00339% monofairy..................... 0.00198% hailstall..................... 0.00056% Stalliness (mean: 0.115) |### -1.5|##### |############## -1.0|######################### |############################## -0.5|############################# |########################## 0.0|########################## |####################### +0.5|###################### |#################### +1.0|################ |################# +1.5|################# |########### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.34%