sand..........................50.25294% weatherless...................47.80847% offense.......................38.32286% balance.......................28.60926% semistall.....................13.47711% hyperoffense..................11.42136% stall......................... 8.16941% sandstall..................... 4.12609% sandoffense................... 3.79177% batonpass..................... 2.62643% dragmag....................... 2.59801% rain.......................... 1.58299% rainoffense................... 0.67723% choice........................ 0.55066% monotype...................... 0.42696% sun........................... 0.37382% monobug....................... 0.14199% sunoffense.................... 0.12786% trapper....................... 0.12513% monowater..................... 0.09411% monopsychic................... 0.09006% voltturn...................... 0.03908% monopoison.................... 0.02753% multiweather.................. 0.01929% mononormal.................... 0.01782% monofighting.................. 0.01479% monosteel..................... 0.01032% monorock...................... 0.00843% monograss..................... 0.00718% monoflying.................... 0.00680% rainstall..................... 0.00466% monoelectric.................. 0.00343% monoice....................... 0.00305% monoground.................... 0.00251% monodragon.................... 0.00212% monoghost..................... 0.00195% monodark...................... 0.00145% sunstall...................... 0.00133% monofire...................... 0.00123% hail.......................... 0.00106% monofairy..................... 0.00016% hailstall..................... 0.00001% Stalliness (mean: 0.121) |## -1.5|##### |############# -1.0|######################## |############################## -0.5|############################# |####################### 0.0|####################### |################### +0.5|################### |################### +1.0|############### |################ +1.5|################ |########### +2.0|##### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.36%