sand..........................59.47227% weatherless...................40.09406% offense.......................32.69453% balance.......................29.63666% semistall.....................19.45889% stall......................... 9.33885% hyperoffense.................. 8.87107% sandstall..................... 4.95007% sandoffense................... 2.62012% batonpass..................... 1.15013% dragmag....................... 0.78309% rain.......................... 0.40507% rainoffense................... 0.07253% monotype...................... 0.06739% monopsychic................... 0.05744% trapper....................... 0.05603% sun........................... 0.03905% choice........................ 0.02385% rainstall..................... 0.01810% multiweather.................. 0.01045% sunoffense.................... 0.00954% monowater..................... 0.00931% voltturn...................... 0.00185% monobug....................... 0.00022% monodragon.................... 0.00018% mononormal.................... 0.00009% monosteel..................... 0.00008% monograss..................... 0.00003% monoghost..................... 0.00003% monorock...................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hail.......................... 0.00000% hailstall..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.321) |## -1.5|### |########### -1.0|##################### |############################ -0.5|############################## |##################### 0.0|##################### |################### +0.5|################### |########################### +1.0|############################# |####################### +1.5|############################ |############### +2.0|####### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.33%