weatherless...................47.29965% sand..........................47.21337% offense.......................41.94467% hyperoffense..................31.21921% balance.......................17.55597% sandoffense...................14.34460% stall......................... 5.96260% rain.......................... 3.54025% sandstall..................... 3.33304% semistall..................... 3.31755% hail.......................... 2.20040% voltturn...................... 1.92830% dragmag....................... 1.76312% choice........................ 1.50134% rainoffense................... 1.36640% monotype...................... 0.89446% trickroom..................... 0.78312% hailstall..................... 0.64522% multiweather.................. 0.61352% sun........................... 0.36575% monoice....................... 0.22417% hailoffense................... 0.16518% gravity....................... 0.15412% monosteel..................... 0.13421% monowater..................... 0.12462% tricksand..................... 0.12315% sunoffense.................... 0.10913% monopoison.................... 0.07595% monobug....................... 0.06932% monorock...................... 0.05825% mononormal.................... 0.04424% batonpass..................... 0.04129% monofighting.................. 0.03392% monodark...................... 0.03097% monoground.................... 0.02728% tailwind...................... 0.02507% monopsychic................... 0.02286% monoflying.................... 0.01917% monoelectric.................. 0.01549% monofire...................... 0.01401% monofairy..................... 0.00959% monoghost..................... 0.00959% monograss..................... 0.00959% monodragon.................... 0.00516% tricksun...................... 0.00516% sunstall...................... 0.00221% trapper....................... 0.00074% rainstall..................... 0.00074% Stalliness (mean: -0.424) -2.0|### |######## -1.5|############## |############################# -1.0|############################## |############################# -0.5|###################### |################## 0.0|################# |############ +0.5|######## |####### +1.0|##### |#### +1.5|### |#### +2.0|### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.46%