sand..........................52.98312% weatherless...................42.03588% offense.......................39.33121% hyperoffense..................34.72206% sandoffense...................17.12837% balance.......................15.80375% stall......................... 6.55229% sandstall..................... 3.78827% semistall..................... 3.59069% rain.......................... 3.47563% dragmag....................... 2.12498% hail.......................... 1.96045% voltturn...................... 1.92885% choice........................ 1.76574% rainoffense................... 1.53439% hailstall..................... 0.63723% trickroom..................... 0.58031% multiweather.................. 0.55726% monotype...................... 0.53474% hailoffense................... 0.26149% gravity....................... 0.23691% monoice....................... 0.17880% tricksand..................... 0.16801% monosteel..................... 0.13026% sun........................... 0.10428% monowater..................... 0.09700% batonpass..................... 0.05218% sunoffense.................... 0.04995% monopoison.................... 0.02615% monofighting.................. 0.02409% monobug....................... 0.01842% monorock...................... 0.01354% monopsychic................... 0.01144% monoflying.................... 0.00841% monoground.................... 0.00784% monodark...................... 0.00666% tailwind...................... 0.00542% monofire...................... 0.00491% monograss..................... 0.00426% mononormal.................... 0.00324% monodragon.................... 0.00277% monoghost..................... 0.00268% tricksun...................... 0.00238% monoelectric.................. 0.00088% monofairy..................... 0.00088% rainstall..................... 0.00046% sunstall...................... 0.00037% trapper....................... 0.00003% Stalliness (mean: -0.459) -2.0|### |####### -1.5|############# |########################### -1.0|############################## |######################### -0.5|################ |############# 0.0|############# |######## +0.5|###### |####### +1.0|#### |### +1.5|### |#### +2.0|### |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.53%