sand..........................55.79387% weatherless...................41.34527% hyperoffense..................36.84730% offense.......................35.15130% sandoffense...................18.28760% balance.......................16.30103% stall......................... 7.44805% sandstall..................... 5.21471% semistall..................... 4.25231% voltturn...................... 2.27331% dragmag....................... 1.85455% rain.......................... 1.73133% hail.......................... 1.39898% choice........................ 1.31959% rainoffense................... 0.74133% hailoffense................... 0.46806% hailstall..................... 0.32104% multiweather.................. 0.28443% monotype...................... 0.20160% trickroom..................... 0.18938% tricksand..................... 0.14326% gravity....................... 0.10207% monowater..................... 0.07094% monoice....................... 0.05021% monosteel..................... 0.04017% monofighting.................. 0.02416% sun........................... 0.01499% monopoison.................... 0.00931% sunoffense.................... 0.00655% monoflying.................... 0.00169% monopsychic................... 0.00154% monodark...................... 0.00138% monofire...................... 0.00085% monobug....................... 0.00063% monorock...................... 0.00032% monograss..................... 0.00024% tailwind...................... 0.00019% batonpass..................... 0.00017% monoground.................... 0.00011% monoghost..................... 0.00004% monodragon.................... 0.00003% tricksun...................... 0.00002% monofairy..................... 0.00000% monoelectric.................. 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.442) -2.0|### |######## -1.5|############### |############################ -1.0|############################## |######################## -0.5|############ |########### 0.0|############ |######## +0.5|####### |######## +1.0|### |#### +1.5|#### |##### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%