weatherless...................87.43666% offense.......................49.60064% balance.......................40.60878% monotype...................... 8.55315% mononormal.................... 8.45231% hyperoffense.................. 7.92463% sand.......................... 6.07022% sun........................... 3.64243% tailwind...................... 3.42415% trickroom..................... 2.90805% rain.......................... 2.71370% voltturn...................... 2.31338% semistall..................... 1.86193% hail.......................... 0.43732% dragmag....................... 0.40296% sandoffense................... 0.40152% multiweather.................. 0.30033% rainoffense................... 0.08587% monowater..................... 0.07092% monopsychic................... 0.02558% tricksun...................... 0.01066% stall......................... 0.00403% rainstall..................... 0.00398% trickrain..................... 0.00364% tricksand..................... 0.00362% sunoffense.................... 0.00299% monofire...................... 0.00231% monofighting.................. 0.00088% batonpass..................... 0.00073% monosteel..................... 0.00051% monoflying.................... 0.00040% monoice....................... 0.00013% monobug....................... 0.00010% sunstall...................... 0.00005% choice........................ 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% trapper....................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% allweather.................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.043) | -1.5|# |##### -1.0|####### |######### -0.5|############# |############################## 0.0|########################## |################ +0.5|########################### |########## +1.0|# |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.68%