weatherless...................75.18019% offense.......................39.62109% balance.......................36.31709% sand..........................15.86074% hyperoffense..................11.02949% semistall..................... 6.83669% sun........................... 6.46072% stall......................... 6.19564% voltturn...................... 4.50206% rain.......................... 3.79778% monotype...................... 1.60522% multiweather.................. 1.50213% sandoffense................... 0.97023% trickroom..................... 0.63672% sandstall..................... 0.56482% dragmag....................... 0.41322% choice........................ 0.26941% hail.......................... 0.26075% sunoffense.................... 0.25295% monopsychic................... 0.24256% monobug....................... 0.17759% monorock...................... 0.16719% rainoffense................... 0.14554% monoflying.................... 0.13341% tailwind...................... 0.12734% monodark...................... 0.11868% monowater..................... 0.11695% monograss..................... 0.10135% monopoison.................... 0.09962% monofire...................... 0.09183% monofighting.................. 0.07017% monosteel..................... 0.06584% mononormal.................... 0.04678% monofairy..................... 0.04678% monoghost..................... 0.04158% monoelectric.................. 0.03638% monoground.................... 0.03465% monoice....................... 0.03465% monodragon.................... 0.02859% sunstall...................... 0.02512% gravity....................... 0.02339% tricksand..................... 0.01819% trapper....................... 0.01386% hailstall..................... 0.01299% rainstall..................... 0.01126% trickhail..................... 0.01040% tricksun...................... 0.00693% hailoffense................... 0.00347% Stalliness (mean: 0.043) |###### -1.5|##### |########## -1.0|############# |################## -0.5|######################### |############################# 0.0|############################## |########################### +0.5|####################### |############### +1.0|########### |####### +1.5|##### |##### +2.0|### |# +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.42%