weatherless...................77.08096% balance.......................37.33099% offense.......................36.37912% sand..........................16.25237% hyperoffense..................10.93147% stall......................... 7.94640% semistall..................... 7.41202% voltturn...................... 5.39520% sun........................... 4.79117% rain.......................... 3.04523% multiweather.................. 1.27780% sandoffense................... 0.84811% sandstall..................... 0.81442% trickroom..................... 0.56627% monotype...................... 0.44873% dragmag....................... 0.35958% sunoffense.................... 0.17392% choice........................ 0.16903% hail.......................... 0.12426% tailwind...................... 0.07735% monofire...................... 0.06224% monoflying.................... 0.05407% monobug....................... 0.05175% monofighting.................. 0.04202% monowater..................... 0.03634% rainoffense................... 0.03582% monopoison.................... 0.03528% monosteel..................... 0.03425% sunstall...................... 0.03334% monopsychic................... 0.02422% monograss..................... 0.02417% trapper....................... 0.02261% gravity....................... 0.02132% monodark...................... 0.02129% mononormal.................... 0.01898% tricksand..................... 0.01777% monoground.................... 0.01714% monorock...................... 0.01585% rainstall..................... 0.01021% monoghost..................... 0.00821% monoice....................... 0.00774% monodragon.................... 0.00754% trickhail..................... 0.00475% monofairy..................... 0.00281% hailstall..................... 0.00273% monoelectric.................. 0.00167% tricksun...................... 0.00121% hailoffense................... 0.00099% Stalliness (mean: 0.115) |####### -1.5|##### |########## -1.0|########### |############## -0.5|######################## |############################## 0.0|############################## |############################ +0.5|######################## |################ +1.0|############# |####### +1.5|####### |####### +2.0|##### |## +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%