balance.......................59.65745% weatherless...................56.37672% offense.......................33.88716% sand..........................15.07616% sun...........................14.42295% rain..........................12.30754% trickroom.....................10.59765% voltturn...................... 8.88410% tailwind...................... 5.15086% hail.......................... 4.03506% semistall..................... 3.37207% hyperoffense.................. 2.67612% monotype...................... 2.25787% multiweather.................. 2.04739% tricksun...................... 1.56210% sunoffense.................... 1.27691% monofairy..................... 0.82440% tricksand..................... 0.71764% trickhail..................... 0.70666% monopsychic................... 0.59900% batonpass..................... 0.58148% stall......................... 0.40720% rainoffense................... 0.35212% monofire...................... 0.30719% monosteel..................... 0.19058% monowater..................... 0.15302% hailoffense................... 0.12070% choice........................ 0.11136% dragmag....................... 0.10654% gravity....................... 0.05710% monodragon.................... 0.04797% monoflying.................... 0.03987% monofighting.................. 0.03809% trickrain..................... 0.02908% monoghost..................... 0.02210% sandstall..................... 0.02188% monobug....................... 0.01647% monoground.................... 0.00764% rainstall..................... 0.00692% monodark...................... 0.00383% monoice....................... 0.00350% hailstall..................... 0.00207% mononormal.................... 0.00174% monoelectric.................. 0.00152% monopoison.................... 0.00093% monograss..................... 0.00003% sandoffense................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.158) -1.5| |# -1.0|###### |##### -0.5|########### |################### 0.0|######################## |############################## +0.5|################### |############## +1.0|######### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.70%