balance.......................66.99934% weatherless...................65.91024% offense.......................27.58595% sand..........................14.51473% trickroom.....................13.26318% sun...........................10.19524% rain.......................... 8.53058% voltturn...................... 8.28855% monotype...................... 4.58846% semistall..................... 4.21313% tailwind...................... 4.19576% monofairy..................... 2.15095% tricksun...................... 1.68697% hail.......................... 1.61459% monopsychic................... 1.59651% tricksand..................... 1.52476% hyperoffense.................. 0.88982% multiweather.................. 0.67741% monosteel..................... 0.51486% sunoffense.................... 0.50227% trickhail..................... 0.43056% stall......................... 0.31176% monoflying.................... 0.10309% monofighting.................. 0.10303% choice........................ 0.08863% dragmag....................... 0.07320% monodragon.................... 0.05256% monoghost..................... 0.05153% batonpass..................... 0.04401% gravity....................... 0.03502% hailoffense................... 0.02616% monowater..................... 0.01217% rainoffense................... 0.00727% trickrain..................... 0.00305% monofire...................... 0.00177% monobug....................... 0.00119% rainstall..................... 0.00095% monodark...................... 0.00048% sandstall..................... 0.00038% hailstall..................... 0.00027% monoice....................... 0.00012% mononormal.................... 0.00008% monoground.................... 0.00008% monopoison.................... 0.00002% monoelectric.................. 0.00001% monograss..................... 0.00000% sunstall...................... 0.00000% sandoffense................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.266) -1.5| | -1.0|##### |## -0.5|###### |###################### 0.0|###################### |############################## +0.5|######################### |############ +1.0|############### |##### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.69%